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Condemned Criminal Origins Xbox 360 Loose Disc
Condemned Criminal Origins Xbox 360 Loose Disc
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All Games Are Buy 3 get The 4th Free*
Condition: Played
Console: Xbox 360
Studio: SEGA
Region: NTSC- NA
Generation Status: Vintage
Backwards Compatible: Yes
Contains: Loose Disc
Condemned Criminal Origin is a first-person psychological thriller and survival horror game developed by Monolith Productions and published by Sega for the Xbox 360, released in North America in November 2005 as an Xbox 360 launch title. Players assume the role of FBI agent Ethan Thomas, a member of the Serial Crime Unit (SCU), who is drawn into a dark and twisted investigation after being framed for murder and pursued by his former colleagues. The game unfolds in the fictional city of Metro, a gritty urban environment filled with derelict buildings and dangerous, mentally unstable criminals, creating a constant atmosphere of dread and suspense. The narrative is tightly wound, featuring strong character development and major plot twists that keep players engaged throughout the experience.
The gameplay centers on two primary mechanics: intense, visceral melee combat and forensic crime scene investigation. Players are often forced to rely on improvised weapons found in the environment, such as pipes, crowbars, and 2x4s, as firearms are scarce and ammunition is limited. The game's combat system emphasizes precision and strategy, with blocking being essential to survival, as players can only withstand a few hits before dying. A unique feature is the ability to perform finishing moves on downed enemies, adding a layer of brutality to the encounters. The game also features a context-sensitive system for collecting evidence, utilizing tools like UV lights, spectrometers, and 3D scanners to analyze fingerprints, blood splatter, and other clues, which are automatically sent to the lab for analysis.
Condemned: Criminal Origins is renowned for its immersive atmosphere, advanced use of the Havok 3.0 physics engine, and meticulous attention to detail in its environments, which respond realistically to player interaction. The game's design is heavily influenced by films like The Silence of the Lambs and Seven, aiming to create a psychologically intense experience focused on survival and psychological tension.
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