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Mega Man Network Transmission Nintendo Gamecube Complete in Box

Mega Man Network Transmission Nintendo Gamecube Complete in Box

Regular price $45.00 CAD
Regular price Sale price $45.00 CAD
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All Games Are Buy 3 get The 4th Free*

Condition: Played

Console: Nintendo Gamecube

Region: NTSC- NA

Studio: Capcom

Generation Status: Vintage

Backwards Compatible: Yes

Contains: Complete in Box With Manuals

Mega Man Network Transmission is a 2003 action-platform video game developed by Arika and published by Capcom for the Nintendo GameCube console. The game was first released in Japan on March 6, 2003, and in North America and PAL regions the following June as Arika's only GameCube game. Network Transmission is part of the Mega Man Battle Network series, which originated on the Game Boy Advance (GBA) handheld and takes place in an alternate timeline to the main Mega Man series. Taking place one month after the events of the first Mega Man Battle Network game, the plot follows the human protagonist Lan Hikari and his online avatar MegaMan.EXE in their fight against the "WWW (World Three)" organization and its attempt to unleash and spread the infectious "Zero Virus" into cyberspace.

The game combines action and platforming gameplay elements from older Mega Man games with the strategy and role-playing elements as defined by the Battle Network series. The player controls MegaMan through a set of levels that require actions such as jumping, sliding, and shooting, as well as the use of special "Battle Chips" that grant the player various combat and movement abilities. These chips can be used for dealing large amounts of damage to enemies, protecting and restoring the player's health, summoning other Navi's to MegaMan's aid, and for some platforming abilities. Certain chips can even be combined to be more effective. The game was developed by Arika, who had previously worked on the Street Fighter EX series, a 3D polygon rendition of publisher Capcom's traditionally 2D fighting series. The development team's intent was to meld these attributes into a home console title that would appeal to the young gamer audience that they found with the GBA series.

Mega Man Network Transmission was announced and on display for the first time at the Tokyo Game Show in September 2002. The game was showcased at the Mega Man series 15th anniversary celebration event at the Makuhari. The game was released for the Nintendo GameCube in 2003 and is a spin-off from the popular Mega Man Battle Network series that originally started on the Game Boy Advance. This game brought the beloved characters and cyberworld theme to the GameCube with an entirely new gameplay style. It was a bold move to combine the strategy of the Battle Network series with the classic action of the Mega Man platformers. The game is a must-play for fans of both genres, offering a unique blend of side-scrolling platform action and card-based combat.

All Games Are Buy 3 get The 4th Free  (Lowest $ Title Free).

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