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Time Capsule 90/111 Pokémon Neo Genesis Raw

Time Capsule 90/111 Pokémon Neo Genesis Raw

Regular price $5.00 CAD
Regular price Sale price $5.00 CAD
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Low stock: 1 left

Condition

Character: N/A

Set: Neo

Series: Genesis

Card Number: 90

Rarity: R

Condition: N/A

Grade: Raw

Year: 1999

Illustrator:  "Big Mama" Tagawa & CR CG gangs

The Time Capsule 90/111 is a Rare Trainer card from the Neo Genesis expansion, released on December 16, 2000 by The Pokémon Company and illustrated by "Big Mama" Tagawa & CR CG gangs, a collaborative artist collective known for their distinctive, hand-drawn aesthetic that sets their work apart from the more polished studio illustrations typical of the era. As one of only 20 Rare cards in the 111-card master set, it features a quirky, cartoonish illustration depicting a glowing capsule suspended in a swirling vortex of time, perfectly capturing the card's theme of recycling cards from the discard pile. The Neo Genesis set was the first English expansion of the Neo era, drawing its checklist from the Japanese Gold, Silver, to a New World... expansion and introducing a roster of Pokémon and Trainers that redefined competitive deck construction around energy acceleration and board manipulation.

In terms of decks and strategy, Time Capsule's effect is a powerful mutual discard-pile recycling tool: "Your opponent may choose 5 Basic Pokémon, Evolution, and/or basic Energy cards in his or her discard pile. (If your opponent doesn't have that many, he or she chooses all or none of them.) If your opponent chooses any cards, he or she shuffles them into his or her deck. Either way, you may do the same, and you can't play any more Trainer cards this turn." In 2000-era competitive formats, this made it a critical tech card in evolution-heavy and Energy-acceleration decks, as the ability to recycle up to five cards from the discard pile back into the deck created a powerful sustainability loop that extended a deck's effective lifespan well beyond its initial draw. The mutual nature of the effect added a layer of strategic tension—players had to weigh the benefit of recovering their own key cards against the risk of giving the opponent a similar recovery opportunity—making it a high-skill-play tool that rewarded timing and board awareness. In modern Unlimited and Vintage formats, Time Capsule finds utility in any deck that relies on cycling through a large pool of Basic Pokémon and Energy, and its restriction to Basic Pokémon, Evolution, and basic Energy cards (excluding Special Energy and Trainer cards) makes it a targeted tool rather than a universal answer, adding a layer of strategic decision-making about which cards to prioritize for recovery.

Collectors love the Time Capsule for its unique place in Pokémon TCG history as one of the earliest and most creative discard-pile recycling tools ever printed, a card whose "mutual shuffle-back" design philosophy introduced a new dimension of strategic depth to the Trainer card category. "Big Mama" Tagawa & CR CG gangs' illustration, with its hand-drawn, almost sketchbook-quality linework and playful composition, gives the card a genuinely unique visual identity that stands out among the more conventional and polished artwork of the Neo Genesis set. As a Rare from the first expansion of the Neo era, it represents a transitional moment in the franchise's competitive history—a card that bridged the simpler Base era mechanics with the more complex energy and evolution strategies that would define the Neo series. Its permanently fixed supply, combined with over 25 years of natural wear from the massive population of Neo Genesis cards that were opened, played, and traded in the early 2000s, ensures that quality raw copies remain a steady target for both set completionists and players of Unlimited format tournaments who still appreciate the creative mutual-recycling mechanics of the Neo era's most inventive Trainer tools.

Product Details

Card Number / Rarity:090/111 / Rare

Card Type / HP / Stage:Trainer / /

Card Text:Your opponent may choose 5 Basic Pokémon, Evolution, and/or basic Energy cards in his or her discard pile. (If your opponent doesn't have that many, he or she chooses all or none of them.) If your opponent chooses any cards, he or she shuffles them into his or her deck. Either way, you may do the same, and you can't play any more Trainer cards this turn.

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All Cards Come Sleeved & Toploaded

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